If you don’t understand or cannot find something, comment below and I will add the missing parts to this guide. If you want inspiration I would suggest reading up on the roblox hack which is available for free online. So after hours and hours of research, let us start! Note: I wrote this guide after I implemented all the stuff I describe, so I might be forgetting / skipping parts. Also, I found some mistakes in it so don’t take it all for granted, it’s great to give you an idea of the basic workflow though. Now, while I understood a lot with this video, to be 100% honest it confused me at some points, especially with the way the author is explaining what he’s doing. In this short series of posts (which I will update as I learn more) I will document my efforts trying to learn the basics of movement, animating sprites, creating tile maps and developing a classic 2D action RPG game. It all started with the following video on YouTube (his english is a little bad and the flow is a bit slow, but worth it if you are a beginner). So, in my late 20s, I decided to learn game development. I choose the Unity 3.2 engine because of the multi-platform environment, some great features and a good user community. Although game development is far away from my field, I’ve always enjoyed playing video games and I have some good ideas too.
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